On your character sheet is a section for your primary attributes. There are ten primary attributes in total which are Physical Strength, Physical Agility, Physical Fortitude, Social Strength, Social Agility, Social Fortitude, Mental Strength, Mental Agility, Mental Fortitude and Shaping.
You will often see them abbreviated as they appear on the character sheet (reproduced below).
The first nine of your primary attributes cannot go higher than your species maximum + your Shaping attribute. For humans this is 10 + Shaping. Shaping itself has no maximum.
For a human, roll a d10 for each of the first nine attributes and note down the result. If you are playing something other than human, refer to the section in the bestiary for your species of choice.
Unlike the other attributes, only a small percentage of starting characters will have any points in Shaping. For humans there is only a 5% chance that your character will have a single point. Roll a d100 to find out if you have a point in Shaping. If you roll 01 to 05 mark on your character sheet that you have Shaping 1. If you roll 06 – 00 (100) write down a zero instead.
Physical Strength (PS)
This is your character’s raw power and ability to lift heavy objects. Someone with a low PS is relatively weak, while someone with PS of 9 or 10 is one of the strongest people in the world, possibly a champion weightlifter!
Physical Agility (PA)
This is a measure of how dexterous, agile and quick to react you are in physical situations. Someone with a low PA might be considered clumsy, while someone with a PA of 9 or 10 might be a famous acrobat, marksman or magician.
Physical Fortitude (PF)
This tracks how resilient you are to physical stresses and strains. Someone with a low PF might be prone to sickness and physical injury or may struggle to run more than a few metres before running out of breath. Someone with a PF of 9 or 10 hardly ever gets ill, can take a punch on the chin and hardly feel it and can run marathons with ease.
Social Strength (SS)
This attribute describes how charismatic, inspiring and confident you are. Someone with a low SS may find it hard trying to make their voice heard in a crowd, while someone with a SS of 9 or 10 may strike fear in the hearts of their enemies, command the respect of their underlings or may even be a successful performer playing to thousands of avid fans.
Social Agility (SA)
Sometimes wits prevail over brawn. SA indicates how good you are at interacting with others. Someone with a low SA might lose arguments all the time, or miss the funny side of jokes. Someone with a high SA of 9 or 10 might be a professional politician or comedian.
Social Fortitude (SF)
This attribute measures how resilient you are to emotional stress and strain. Someone with a low SF might cry at the drop of a hat, or be called ‘delicate’ by others. Someone with a high SF of 9 or 10 works well under stress and is hardly ever phased by insults or traumatic experiences.
Mental Strength (MS)
A measure of your ability to solve logical problems, usually with empirical evidence to prove you are correct. Someone with a low MS may struggle with simple mathematics, while someone with an MS of 9 or 10 can probably recite pie to many decimal places, or might be a highly skilled detective.
Mental Agility (MA)
This attribute shows how quickly you are able to think on your feet and how quickly you can react to changing situations. Someone with a low MA may lack common sense or find they are the last one to get the right answer in a quiz. Someone with a high MA of 9 or 10 might be a world class strategist or have flashes of inspiration on a regular basis.
Mental Fortitude (MF)
This measures your personal drive and determination. Someone with a low MF will likely give up on things easily, or may be easily persuaded by others. Someone with a high MF of 9 or 10 might be called stubborn or determined, able to maintain focus on a particular task for long periods of time.
Shaping is your connection to the raw power of creation. The way you see Shaping and how you interpret your connection to it is determined by your outlook in life. A scientist may see Shaping as a series of problems to be solved and will use technology and formulae to understand and control it. A mutant will see it as just part of their existence which may be seen as a blessing or a curse, depending on the mutations they have developed. Sorcerers and mystics have an entirely different connection and may see magical or spiritual forces at play in the world. It is important to remember that whatever your outlook, your connection to Shaping is not mutually exclusive. You may for instance be a mutant scientist, or psychic that has been cursed with lycanthropy, or any of a number of other combinations. You are limited only by your own imagination.
Someone with Sh 0 does not have any understanding of Shaping at all. Someone with Sh 1 to 3 is just scratching the surface of their Shaping abilities, while someone with 10 or points is an experienced Shaper with a reputation to match.