Max: 1
Sometimes the best way to end a fight is to disarm your opponent. It’s not easy to do and requires quite a lot of skill to pull off effectively. To disarm an opponent make an attack and apply a -20 modifier to the TN for attacking a specific hit location. If using the Melee (Armed) Aptitude increase the TN by +10.
On a successful roll your opponent’s weapon falls from their hand. If you succeed by 30 points or more, you may pluck the weapon from their grasp if you have a free hand.