• Skip to primary navigation
  • Skip to main content
  • Skip to primary sidebar
Long Shadow Games

Long Shadow Games

Real men and women take chances. Roll a d100!

  • News / Blog
  • RPGs
    • d6 Star Wars
    • Here Be Dragons
    • Mage: The Ascension
    • Shapers RPG
    • WFRP 4e
  • Social
    • Mastodon
    • YouTube
    • Patreon
You are here: Home / Archives for Alan Stainer

Alan Stainer

Size Matters

August 22, 2021 by Alan Stainer

They say that size doesn’t matter, but ‘they’ are wrong. In WFRP 4e size very much matters and what you do with it also counts. I am of course referring to the size rules on page 341 of the core book. However, as much as I like those rules I think they are incomplete. There […]

Filed Under: WFRP 4e

Old Man Thunder

August 20, 2021 by Alan Stainer

There’s a rumour flyin’ around that a mean ol’ giant has escaped from the Ogre Kingdoms. Old Man Thunder they call ‘im, on account o’ the noise ‘e makes when ‘e bangs ‘is shield in challenge. Apparently they ‘ad ‘im when ‘e was young, toilin’ away at a mill stone. Turning it night an’ day […]

Filed Under: WFRP 4e

Bran Wa Shin

August 17, 2021 by Alan Stainer

Back in White Dwarf 92, there was an article entitled ‘No Psychos Needed’ and in it was a discussion about Elves in Warhammer Fantasy Roleplay 1st Edition. It highlighted the alien nature of elves and how, once they had matured and learned to control their dreams, they no longer really needed to sleep. This combined […]

Filed Under: WFRP 4e

Highly Skilled Characters

June 13, 2021 by Alan Stainer

fire in the middle of the road

I have been thinking about Skills in WFRP 4e and some of the issues with the way they have been implemented and I was reminded of a blog post I read ages ago by the esteemed Andy Law. In Andy’s blog View to a Skill he highlighted some of the issues and had some ideas […]

Filed Under: WFRP 4e

Limiting Overcasts

May 18, 2021 by Alan Stainer

One issue that gets cited with the WFRP 4e rules is that wizards are too powerful. There are two reasons for this, that when combined cause the issue. Following the rules as written, Advantage affects Language (Magick) Tests and therefore increases the SLs you can achieve when casting spells. Under the Overcasting rules every 2 […]

Filed Under: RPGs, WFRP 4e

Torturer Career for WFRP 4e

May 3, 2021 by Alan Stainer

Witch Hunters in WFRP start out as Interrogators, but that doesn’t really cover everything that a torturer really did historically. So here is a career that I hope others will find useful. TORTURER Human When a crime has been perceived to be committed and punishment needs to be administered, or simply if some Lord wants […]

Filed Under: RPGs, WFRP 4e

  • « Go to Previous Page
  • Page 1
  • Page 2
  • Page 3
  • Page 4
  • Page 5
  • Interim pages omitted …
  • Page 7
  • Go to Next Page »

Primary Sidebar

Latest Posts

  • Incorporating The Lost Channelling Rules
  • A Critical Deflection tweak
  • It’s the size that counts
  • Overcasting rules!
  • Tabletop Enthusiast – A WFRP 4e Career

Subscribe to our Blog via Email

Enter your email address to subscribe to our blog and receive notifications of new posts by email.

Join 108 other subscribers.
Privacy & Cookies: This site uses cookies. By continuing to use this website, you agree to their use.
To find out more, including how to control cookies, see here: Cookie Policy

Social

  • Mastodon
  • Twitter
  • YouTube
  • Patreon

Copyright © 2025 · Long Shadow Games 2021 · Log in

  • Privacy Policy