Examples Of Play A set of rules, some Abilities and a list of Perks is all well and good, but it’s a bit abstract and doesn’t really show you how the game is supposed to work. So I thought it was probably worth just going through a few things, to give you an idea of […]
Here Be Dragons – Part IV – Creating A Character
Creating A Character I mentioned in my first post that I wanted to create a character called Rock Hammer and now is as good a time as any, so… It’s also a good opportunity to run through the character creation process detailed in part I and pick from the Abilities listed in part II and […]
Here Be Dragons – Part III – Perks
Adding Perks Here is part III of the short blog series on ‘Here Be Dragons’, a short and sweet RPG. You can catch up on part I & II here. This part is all about Perks, which turn your average everyday run of the mill character into something a little bit more special. Perks Special […]
Here Be Dragons – Part II – Ability List
Adding Abilities Here is part II of ‘Here Be Dragons’, my very short (and hopefully sweet) RPG. Part II covers all of the Abilities in the game. That’s skills and talents to you and me. If you haven’t read part I, go here. Basic Abilities Athletics (Body) Running, jumping, swimming and climbing are all aspects […]
Here Be Dragons – Part I – Rules
Laying Down Some Rules The other night I got a bee in my bonnet that I wanted to write a really simple and streamlined RPG that does away with experience points. The result is a game I have called ‘Here Be Dragons’. I mean, okay, there are Development Points, but they’re not quite the same […]
Optional Endeavour for Removing Corruption in WFRP 4e
Someone recently asked if it was possible to remove Corruption Points in between adventures using an Endeavour in WFRP 4e. In the published rules there isn’t anything that covers it, but I had an idea for something that would fit and so to help out I wrote an optional Endeavour called Atonement. Feel free to […]