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Here Be Dragons – Part V – Examples Of Play

February 12, 2021 by Long Shadow Leave a Comment

bird s eye view photography of lighted city

Examples Of Play A set of rules, some Abilities and a list of Perks is all well and good, but it’s a bit abstract and doesn’t really show you how the game is supposed to work. So I thought it was probably worth just going through a few things, to give you an idea of […]

Filed Under: Here Be Dragons

Here Be Dragons – Part IV – Creating A Character

February 11, 2021 by Long Shadow 1 Comment

bird s eye view photography of lighted city

Creating A Character I mentioned in my first post that I wanted to create a character called Rock Hammer and now is as good a time as any, so… It’s also a good opportunity to run through the character creation process detailed in part I and pick from the Abilities listed in part II and […]

Filed Under: Here Be Dragons

Here Be Dragons – Part III – Perks

February 10, 2021 by Long Shadow Leave a Comment

bird s eye view photography of lighted city

Adding Perks Here is part III of the short blog series on ‘Here Be Dragons’, a short and sweet RPG. You can catch up on part I & II here. This part is all about Perks, which turn your average everyday run of the mill character into something a little bit more special. Perks Special […]

Filed Under: Here Be Dragons

Here Be Dragons – Part II – Ability List

February 9, 2021 by Long Shadow 1 Comment

bird s eye view photography of lighted city

Adding Abilities Here is part II of ‘Here Be Dragons’, my very short (and hopefully sweet) RPG. Part II covers all of the Abilities in the game. That’s skills and talents to you and me. If you haven’t read part I, go here. Basic Abilities Athletics (Body) Running, jumping, swimming and climbing are all aspects […]

Filed Under: Here Be Dragons

Here Be Dragons – Part I – Rules

February 8, 2021 by Long Shadow 2 Comments

bird s eye view photography of lighted city

Laying Down Some Rules The other night I got a bee in my bonnet that I wanted to write a really simple and streamlined RPG that does away with experience points. The result is a game I have called ‘Here Be Dragons’. I mean, okay, there are Development Points, but they’re not quite the same […]

Filed Under: Here Be Dragons

Optional Endeavour for Removing Corruption in WFRP 4e

January 24, 2021 by Long Shadow Leave a Comment

silhouette of woman outstretching hand to help man at sundown

Someone recently asked if it was possible to remove Corruption Points in between adventures using an Endeavour in WFRP 4e. In the published rules there isn’t anything that covers it, but I had an idea for something that would fit and so to help out I wrote an optional Endeavour called Atonement. Feel free to […]

Filed Under: WFRP 4e

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View tweet on Twitter In Reply To Graeme Davis
LongShadowGames avatar; Long Shadow Games @LongShadowGames ·
13h 1540984337679671302

@GraemeJDavis It's a shame I had to miss this one. I bet there was some nostalgia going on!

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LongShadowGames avatar; Long Shadow Games @LongShadowGames ·
21 Jun 1539151722597257217

Aaaaand they're back. Phew.

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LongShadowGames avatar; Long Shadow Games @LongShadowGames ·
21 Jun 1539142136922349569

Oh and @Patreon too. I suspect a server host is having problems then.

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LongShadowGames avatar; Long Shadow Games @LongShadowGames ·
21 Jun 1539139593999622144

Are @discord and @roll20app down at the moment?

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Hapimeses avatar; Andy Law @Hapimeses ·
20 Jun 1538974577182887936

I share these opinions. And I also have very strong opinions on steps 1 and 2. And 3. https://twitter.com/TheTweedmeister/status/1538889244835553281

Paul Mitchener, wannabe polymath @TheTweedmeister

I’ve got strong opinions on RPG writing.

1: It must be fun to read;
2: Reading it must get you excited for play;
3: It can’t need huge amounts of work be to learn, or to reference;
4: Good art is part of 1 and 2;
5: Good layout is part of 3;
6: Editors are a part of 1 to 3.

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